Immersive Design Conversations: From Live Performance to Multi-User VR Experiences
Join us!
Live performance is no longer confined to a single space or audience configuration. This conversation explores how contemporary creators are merging theatre, dance, and embodied practices with XR technologies to design experiences that unfold across physical and virtual environments simultaneously. Moving between live presence and avatar-based interaction, the session reflects on how multi-user VR, motion capture, and virtual scenography are expanding the language of performance. Together we will explore how storytelling, choreography, and spatial media evolve when XR operates as a connective layer between physical and digital worlds, and when human-computer interaction becomes part of the dramaturgy itself.
Part of Immersive Design Conversations, curated and moderated by Marie du Chastel, this series brings together leading voices to explore how XR and immersive technologies are reshaping cultural production, audience engagement, and creative practice.
Speakers
Myriam Achard
Chief New Media Partnerships and PR Officer at PHI Centre, Myriam Achard works across the production and international circulation of immersive and VR projects. She recently produced BLUR, a multi-user VR theatrical experience merging live performance, avatars, and virtual environments.
Félix Lajeunesse
Co-founder of the award-winning Félix & Paul Studios, Félix Lajeunesse pioneers large-scale and multi-user VR experiences. Projects such as The Infinite, set aboard the International Space Station, combine shared virtual presence and cinematic storytelling to redefine collective immersion.
Moderator
Marie du Chastel
Curator and creative strategist, Marie du Chastel works at the intersection of art, technology, and society. As Artistic Director of KIKK, she leads one of Europe’s leading platforms for digital and new media art, shaping festivals, exhibitions, and production programs that connect artists, researchers, and technologists.
Join us!
Live performance is no longer confined to a single space or audience configuration. This conversation explores how contemporary creators are merging theatre, dance, and embodied practices with XR technologies to design experiences that unfold across physical and virtual environments simultaneously. Moving between live presence and avatar-based interaction, the session reflects on how multi-user VR, motion capture, and virtual scenography are expanding the language of performance. Together we will explore how storytelling, choreography, and spatial media evolve when XR operates as a connective layer between physical and digital worlds, and when human-computer interaction becomes part of the dramaturgy itself.
Part of Immersive Design Conversations, curated and moderated by Marie du Chastel, this series brings together leading voices to explore how XR and immersive technologies are reshaping cultural production, audience engagement, and creative practice.
Speakers
Myriam Achard
Chief New Media Partnerships and PR Officer at PHI Centre, Myriam Achard works across the production and international circulation of immersive and VR projects. She recently produced BLUR, a multi-user VR theatrical experience merging live performance, avatars, and virtual environments.
Félix Lajeunesse
Co-founder of the award-winning Félix & Paul Studios, Félix Lajeunesse pioneers large-scale and multi-user VR experiences. Projects such as The Infinite, set aboard the International Space Station, combine shared virtual presence and cinematic storytelling to redefine collective immersion.
Moderator
Marie du Chastel
Curator and creative strategist, Marie du Chastel works at the intersection of art, technology, and society. As Artistic Director of KIKK, she leads one of Europe’s leading platforms for digital and new media art, shaping festivals, exhibitions, and production programs that connect artists, researchers, and technologists.
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Highlights
- 1 hour
- Online